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25 Game Reviews

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Pretty decent

You turned it into an ok game, but if you would have just pulled your weight it could have been so much better.

I feel slightly sorry for you, but good job anyway. You could have done much, much better.

I won't mark you down for it though.

itsjms responds:

Thanks noob.

It's great, but it's too bad..

If someone were to make a more popular game clone, they would get boned for it. You're lucky not too many seem to know anything like this, but since you apparently didn't, I didn't dock it off your score.

Any game with Rose in it is pretty much automatically good to me, so, I'ma vote 5 now.

Very, very good idea.

This game is amazing. I would like to see more of this, although, there were parts in {Rose} where notes would overlap, making it impossible to get a perfect score. It took too many tries to beat eggy. Hehe. xD

Interesting

Not that I play many games, but this one seemed more unique than most. My main annoyance was how slow the bar got when it wasn't far from the cursor. Other than that, the hitTesting could use improvements. Seriously, I forgot what I helped with to get special credit.

kingcarlo responds:

You helped with the random falling of the green balls in survival mode.

Absolutely grand

Haha. That was sweet. The first thing that impressed me was the simplicity, in that it was well done, and it worked with the idea of the game. That hardest mini puzzle for me was the T.V. room. It took me a bit to catch on to. The easiest besides the too easy stuff was the
pearl one. I need to see more of this game. It's too great to let go.

9/10 or 5/5.

The 3D was a nice touch, the graphics were as smooth as the gameplay. Movement was enjoyable. Nothing complicated. All around sweet game.

You useful S.O.B.

Thanks a lot. You just save me like 5 minutes of work, on my biggest Flash ever. Lots of <3^10 6 j00!! :3 ~

^3^

allemansing responds:

Aah glad i could help.
but hey 5 minutes of work? do you mean 50? i used to get stuck on these things for hours :/

or are you being sarcastic?

Stretch-o-matic

The fact that when you drag him he can grow like an extra 5000 inches isn't that helpful :(

Kinda buggy

If you hit the side of a platform you can jump as many times as you want, which made the game too easy. :P

Awesome.

Graphics - 7 / 10

Good graphics, with a little bit more work [ Just a little bit ] I could have easily given you a 10.

Where to improve

Laser detail - Menu - The thing you have to zap

---

Style - 9 / 10

Awesome creativity, unless I'm mistaken, full points for originality, awesome gameplay.

Where to improve

When the enemies dies, try using either a different code, or if you were animating them, use code.

Sound - 10 / 10

You are very lucky. You chose my favourite games music for the menu. I sat there for a long time. :D

No need to improve

Violence - 1 / 10

No violence needed anyway. You still could have made them like made split in hlaf or something.. exploded maybe. :D

No need to improve

Interactivity - 10 / 10

You were lucky again, but that's only because I'm more of a mouse guy.

Where to improve

Add the ability to chose between Mouse or Keyboard - If you had the ability to chose, make sure that you would be able to set which keys switch and with keys move the.. zapper things.

Humor - 2 / 10

I just found little this and that things funny. No humor needed though.

No need to improve

Scripting - 7 / 10

Could use a bit of improving. Maybe code for the rotation of the enemies, unless that was used already, try to use as little animation as possible!! It lowers lag INTENSLY

Where to improve

Try different techniques like curveTo and lineTo and moveTo [ In other words API ] to create and bend the beam according to how the zappers move.

Overall - 8 / 10

All around good game. Good job. :D

//KinZo

303942!!!

w000000000000000t! I saw that and I'm like HOLY CRAP MAN!!!!OMFG w00000000t. AWESOME GAMEZ0r!

Age 32, Male

Programmer/Student

OCCI

Oshawa, Ontario

Joined on 5/18/04

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